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SİNEMA VE TELEVİZYON DRAMALARINDA KULLANICI ARAYÜZLERİNİN TEMSİLİ: BLACK MİRROR ÖRNEĞİ̇, 123-135
REPRESENTATION OF USER INTERFACES IN CINEMA AND TELEVISION DRAMAS: THE CASE OF BLACK MIRROR
http://dx.doi.org/10.29228/ASOS.50997
Yüce SAYILGAN
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GÖRSEL GERÇEKLİKTEN SANAL GERÇEKLİĞE: ÜÇ BOYUTLU GÖRÜNTÜ KAYIT YÖNTEMLERİ̇, 96-106
VISUAL REALITY TO VIRTUAL REALITY: THREE-DIMENSIONAL IMAGE RECORDING METHODS
http://dx.doi.org/10.16992/ASOS.13722
Yüce SAYILGAN
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