VISUAL REALITY TO VIRTUAL REALITY: THREE-DIMENSIONAL IMAGE RECORDING METHODS
GÖRSEL GERÇEKLİKTEN SANAL GERÇEKLİĞE: ÜÇ BOYUTLU GÖRÜNTÜ KAYIT YÖNTEMLERİ

Author : Yüce SAYILGAN
Number of pages : 96-106

Abstract

The mainstream cinema is now almost entirely a table-top production. With the emergence of new technologies such as virtual reality, the art of cinema is on the verge of a significant transformation. Along with all these developments, the classical film camera, which gives a chance to look at visual reality from a single perspective, can not respond to all needs. Filmmakers are looking for solutions that will not stick to a single camera in order to make interactive films or move more freely during the post-production phase. In this context, it is important to record the image of space in three dimensions. In this research, methods used to record the appearance of space or various visual features in three dimensions and their purpose and how they are used are examined from a designer perspective.

Keywords

Cinema, Visual Effects, Three Dimension, Space

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